'Inside I was doing the Mario jump' - how one artist became a key player in Nintendo's story

By The Guardian   |   20 hours ago
'Inside I was doing the Mario jump' - how one artist became a key player in Nintendo's story

After 32 years at Nintendo, Takaya Imamura left to create his own game, Omega Six. He reminisces about his time at Nintendo, working on iconic titles like F-Zero and Zelda, and the unique design philosophy of the company.

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